RULES: SAFTEY FIRST
**CHILDREN UNDER 12 YEARS OF AGE ARE INVITED TO PARTICIPATE ON THE DRIVER STAND AND MUST HAVE PARENTAL SUPERVISION TO BE OUT ON THE TRACK FOR MARSHALING**
We all want to have fun – and the best way to do that is follow the rules!
All Drivers Must First Sign Up/Check In before you are allowed to be on the track, this is strictly enforced
It takes 5 people to make a class - Must be a Class we Race.
Sportsman class will be only 1/10 scale vehicles. NO vehicles larger than 1/10 scale allowed for this class
No Drugs or Alcohol allowed on the property.
This is a Non-Smoking Facility; However we do have 2 Designated Smoke Areas
Saturday Racing: more than 15 qualifying heats will follow 2 qualifying rounds and Mains; 15 or less qualifying heats will follow 3 qualifying round and Mains
Sunday Racing: more than 10 qualifying heats will follow 2 qualifying rounds and Mains; 10 or less qualifying heats will follow 3 qualifying rounds and Mains
BATTERY AND CHARGING RULES
ALL BATTERIES WILL BE CHARGED IN LIPO SACKS! ALL BATTERIES MUST BE REMOVED FROM CAR AND CHARGED IN A SACK! LIPOS NEED TO ALSO BE STORED IN AMMO BOXES WHILE CHARGING. SACKS ARE AVAILABLE IN THE HOBBY SHOP FOR PURCHASE AT “NO MARK UP”- THAT IS- YOU PAY WHAT WE PAY FOR THEM.
PURPOSELY OVER CHARGING AND OR CHARGING IN A MANNER WHICH HAS THE POTENTIAL TO CAUSE FIRE AND OR UNSAFE CONDITION WILL NOT BE TOLERATED. IF CAUGHT YOU WILL BE BANNED FOR THE ENTIRE RACE SEASON **NO WARNINGS WILL BE GIVEN**
All Batteries Must Be Hard Case.
MAX BATTERY CHARGE RATE IS 8.44- IF YOU ARE OVER AT TECH- YOU WILL RUN THE BATTERY DOWN TO 8.40 (NOT 8.44!). YOU WILL NOT RETURN TO THE PITS- YOU WILL NOT TAKE TO THE TRACK UNTIL THE BATTERY METERS AT 8.40! (NOT 8.44!) THERE ARE NO WARNINGS.
General Rules -
Penalties will be issued for not being on the track to Marshall. There are numbered cones on the track. you are required to place your car and radio in the tub and marshal by that spot. They are number 1, 2, 3 etc. if you start in position number 3 then you are required to be marshalling in tub 3 area. There are no warnings - if you are not in tub 3 area at the start of the next race your best quallifing time will be disqualified for the day. If you are unable to marshal, you are responsible to have some marshal in your designated area.
No car will be driven at any time in reverse of the track traffic. If this occurs, a one-lap penalty will be deducted off the driver’s best time. The use of reverse is illegal in all classes.
Turn marshals may not work on or repair cars.
It is the Drivers responsibility to bring the vehicle to the Tech table immediately following your turn marshal duties. Failure to do so will result disqualification.
Any violation must be corrected BEFORE the car is raced. If a car passes through "Tech Inspection" and a technical illegality is over-looked, the vehicle is still illegal.
Any racer may front $50 for tech inspection for any car on the track - if the car is found to be legal the $50 will be forfeited and given to the legal racer.
Vehicle Rules -
Batteries: Only Sub-C size Nimh or 2 cell Lipo's for 1/10 scale vehicles and 4 cell Lipo's for 1/8 scale vehicles.
Tires: All tires must be factory available. All off-road cars are required to run a factory available tire that is specific to that scale car. i.e. No truck tires mounted on 1/8 scale rims. Oval cars may run foam or rubber, but must be a factory available tire. No Tires with aggressive treads that tear up the track.
Chassis: The underside of the vehicle may not have any sharp edges exposed; all screws not already recessed must be of button type. Cars must have a front bumper that is made of a shock absorbing material e.g. nylon, delrin, plastic, kydex etc. Front bumpers must be mounted in such a way that they will contact an object prior to any other portion of the car in a front impact. Brakes: All cars must have a braking system capable of slowing the vehicle to a complete stop
No Vehicles larger than 1/8th scale.
No Slicks All 1/10 scale vehicles will run a minimum tire height of the back side of a #11 blade
Sportsman Rules - any 1/10 vehicle - no 1/8 scale
NOTE: If the driver equals 75% of the leaders pace of any class they are running they will be moved up. For example if the tq in mod sct is 10 laps and John goes 8 laps he would be moved out of sportsman and into mod sct.
MOD Short Course Rules - roar rules
Mod Buggy and 17.5 Buggy - roar rules drivers who receive any type of factory sponsorship or racers who have a known ability that exceeds the intentions of this class are not allowed to enter this class